Eight new level designs have been added to Rabbids Coding based on the winners of a worldwide competition, plus five new languages to help more learn to code.
Ubisoft veteran Anne Blondel Jouin talks about her career and the role of her team in the Open Innovation Accelerator.
Professor Jan Plass joins the Ubisoft Game Makers podcast to talk about the educational potential of play and how videogames can be used for learning.
Manceau steps into the role with more than 20 years of experience at Ubisoft, working most recently as the creative director of Riders Republic.
VP of Editorial Bio Jade Adam Granger and Senior Director of Digital Operations Hannah Wolf share how they navigated the games industry as women.
Ubisoft’s outreach programs offer indie developers mentorship and partnership opportunities, with the aim of creating a virtuous circle in the industry.
Learn about the Ubisoft Indie Series, the past winners, and their games.
Producer Julien Laferrière discusses the challenge of managing a massive project as its developers worked from home under global lockdowns.
In a recent game narrative summit at GDC 2021, attraction design experts from The Bezark Company teamed up with Ubisoft’s Mathilde Bresson to design an imaginary Assassin’s Creed attraction.
Online Technology Director Martin Lavoie talks about the tech supporting Ubisoft’s unique new online platform.