Basim showed off new and classic stealth moves during the PlayStation Showcase, and two developers from Ubisoft Montreal talk about updating a game from 2003.
Canadian leads of Ubisoft’s API employee resource group share personal stories about fostering a community and why ERG work and representation are important.
Fight to end a devastating curse or use your third arm to collect dangerous bounties in these newly added indie games.
Find out more about how Ubisoft Montreal is rebuilding the 2003 classic.
Pre-order to sneak and assassinate your way across ninth-century Baghdad this fall.
Spice up your New World settlement with brightly colored ornaments and new skins for your buildings.
Get ready to play against a new, fear-inducing Operator, brawl with new content, and create unique racing tracks on consoles.
Brawlhalla developers Zeke Sparkes and Uyen-Anh Dang reflect on eight years of the game, how community shapes development, and what it means to reach 100 million players.