For composer Pedro Bromfman, work on the soundtrack for Far Cry 6 started by
chance when he was talking with Simon Landry, a music supervisor from Ubisoft.
“Simon mentioned this game coming up that takes place on a Caribbean island,”
Bromfman said. Bromfman, a composer known for his work on the hit Netflix series
Narcos, didn’t know that the project in question was a Far Cry game, but he was
immediately interested in composing music with a variety of Latin American
influences for the fictional island of Yara. “When they showed me a reel of
images as inspiration for the brief, in the background there was one of my
tracks playing,” Bromfman said. “It felt meant to be!”
When Ubisoft first revealed Far Cry 6, it was accompanied by one of Bromfman’s
tracks, “Libertad,” a piece of music that represents the Yaran struggle against
the island’s dictator, Antón Castillo, played by Giancarlo Esposito.
In the latest episode of the Ubisoft Game Makers podcast, Bromfman reveals the
process behind the creation of the soundtrack for Far Cry 6. He explains how he
took inspiration from traditional Latin American instruments and rhythms, but
transformed these sounds to create something entirely new to accompany the
player across Yara’s different regions. Bromfman also breaks down the themes and
emotions that inspired him the most, and dissects the theme he wrote for the
character of Clara, “Viva Clara,” his favorite piece of music for the game.
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Click here to download a transcript of this episode.
The Far Cry 6 - Complete Music Original Game Soundtrack, composed by Pedro
Bromfman, is out now. Listen to it wherever you get your
For more from the Ubisoft Game Makers podcast, be sure to check out the
dedicated page on Ubisoft News.