One morning in 2014, Tanya DePass was angry about videogames. She tweeted out to
the world with the hashtag #Ineeddiversegames. The tweet went viral, it sparked
a conversation, and it led DePass to form a not-for-profit organization called I
Need Diverse Games, which is dedicated to improving diversification of all
aspects of gaming.
Today, DePass continues her work pushing for increased diversity, inclusion, and
representation in the videogame industry. She regularly appears on panels and is
a diversity consultant for AAA games, including the newly released Far Cry 6.
At this watershed moment in the gaming and entertainment industry, diversity is
improving, but we still have a lot of work to do as an industry to create truly
inclusive workplaces, as well as games that are as diverse as the people who
play them. DePass joins the Ubisoft Game Makers podcast to talk about what
players and developers can do to move these conversations forward and to improve
diversity and inclusion in the industry.
You can listen to this episode of Game Makers on the podcast app of your
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Click here to download a transcript of this episode.
For more from the Ubisoft Game Makers podcast, be sure to check out Ubisoft News.