Hey! I'm Nicholas Bonardi, and I've been running the Audio department at Ubisoft San Francisco since the studio opened in 2009.
For the past nine years, Ubisoft San Francisco has enabled me to pursue my passion of making video games. Creating a game is no exact science; every title is special, and as a result, every development unearths unique challenges and new opportunities. There are certainly easier industries to work for, but I work with videogames because it's a medium that truly inspires me.
When you love creating games as much as I do, you work hard at it. Not just to overcome the challenges, but to breathe life and depth into the collaborative and interactive experience you're creating. That's why we're here, right?
Ubisoft San Francisco gave me the opportunity to make the most of my hard work. The projects are unique, the people are awesome, and there is real opportunity to make a positive difference.