October 25, 2021

2 Min Read

riders republic

Riders Republic Launch – Everything You Need To Know

Riders Republic launches on October 28. In just a few days, players will be able to fly through Bryce Canyon in a rocket wing suit, race downhill on a mountain bike into Yosemite Valley, and get massive air on a snowboard at Mammoth Mountain.

Reviewers and content creators will be able to start playing the game alongside everyone else when the game launches on October 28. As Riders Republic is a multiplayer game, we want to make sure that players are able to experience the game’s full potential when the servers are populated.

[UN][News] Riders Republic Launch – Everything You Need To Know - IMG 1

Read on to find out when you can preload Riders Republic and when exactly you can start playing:

Preload (digital purchases only)

Xbox players can preload the game now.

PC players can preload the game starting October 25 at 8:00AM PT.

PlayStation players can preload the game on October 26 at midnight local time.

Launch Timing

Players on PS5, PS4, Xbox Series X|S, Xbox One, Ubisoft Connect, and Stadia can start playing at midnight local time on October 28.

GeForce Now players can start playing at the following times:

  • Oct 28th 12:01AM EDT for the Americas

  • Oct 28th 12:01AM CEST for Europe & Middle East

  • Oct 28th 12:01AM AEST for Asia & Oceania

  • Oct 27th 11:01PM AEST for Australia & New Zealand

Amazon Luna (US territory only) and Epic players can start playing on October 28 at 12:01AM EST.

All players, except those playing on streaming platforms, will be prompted to download and install a Day 1 patch when they first launch the game.

Riders Republic officially launches on October 28 for Xbox One, Xbox Series X|S, PS5, PS4, Stadia, Amazon Luna, and PC (on the Epic Games Store and the Ubisoft Store), and is included with a Ubisoft+ subscription. For more on Riders Republic, stay tuned to our dedicated news hub.

More From Ubisoft

July 23, 202111 Min Read

From 17 Studios to 1,000 – How Assassin’s Creed Valhalla Crossed the Finish Line During the Pandemic

Producer Julien Laferrière discusses the challenge of managing a massive project as its developers worked from home under global lockdowns.

Read More
July 26, 20217 Min Read

How For Honor Made Testing a Celebrated Player Experience

Find out how Ubisoft Montreal moved beyond test servers to create a successful in-game testing environment.

Read More
July 20, 20216 Min Read

How Ubisoft Connect Builds on a Decade of Online Evolution

Online Technology Director Martin Lavoie talks about the tech supporting Ubisoft’s unique new online platform.

Read More
August 12, 20212 Min Read

Ubisoft Leaders Share Their Insights at Women In Technology Festival

VP of Editorial Bio Jade Adam Granger and Senior Director of Digital Operations Hannah Wolf share how they navigated the games industry as women.

Read More