5 March 2025

3 minutos de leitura

corporate updates

GDC 2025: Ubisoft’s Complete Schedule

The 2025 Game Developers Conference (GDC) kicks off on March 17, running through March 21. Returning once again to the Moscone Center in San Francisco, GDC is a weeklong celebration of video games where developers from across the industry can network, learn new techniques, and share learnings from recent projects. Ubisoft has a strong presence at the conference, participating in 22 summit sessions, panels, and workshops. Check out the full schedule of Ubisoft events at GDC 2025:

Monday, March 17 | 9:30 AM - 10:30 AM PT

No Brakes! Machine Learning Vehicles in a Galaxy Far, Far Away

Monday, March 17 | 2:10 PM - 2:40 PM PT

Prepare Recording Scripts Like a Pro

Monday, March 17 | 4:40 PM - 5:10 PM PT

Designing Emotions in Star Wars Outlaws Gamblers NPC

Tuesday, March 18 | 10:00 AM - 6:00 PM PT

The Climate Crisis Workshop

Tuesday, March 18 | 10:00 AM - 6:00 PM PT

Production Workshop: An In Depth Guide to Solving Tough, Real World Production Problems

Tuesday, March 18 | 10:50 AM - 11:50 AM PT

Audio Summit: Immerse Your Players Through Ambient Sound

Tuesday, March 18 | 2:10 PM - 2:40 PM PT

Thriving Players Summit: Navigating Cross-Industry Player Safety Partnerships - Insights from Zero Harm in Comms Frontline

Tuesday, March 18 | 2:40 PM - 3:40 PM PT

Technical Artist Summit: Crafting Seamless Level Transitions in Star Wars Outlaws - A Postmortem

Tuesday, March 18 | 3:00 PM - 3:30 PM PT

Machine Learning Summit: Developing a Stats-Based Anti-Cheat Framework for Rainbow Six Siege

Wednesday, March 19 | 10:30 AM - 11:00 AM PT

Game Intelligence: Bringing the Player Voice to the Developers

Wednesday, March 19 | 10:50 AM - 11:50 AM PT

Machine Learning Summit: Operation R6 Bots - Rise of the Machines

Wednesday, March 19 | 11:30 AM - 12:00 PM PT

Prince of Persia: The Lost Crown: Making a Modern Metroidvania both Challenging and Accessible

Wednesday, March 19 | 3:30 PM - 4:30 PM PT

The Magic Behind Ray-Traced Lighting in Star Wars Outlaws (Presented by NVIDIA)

Wednesday, March 19 | 3:30 PM - 4:30 PM PT

Assassin's Creed Shadows' Music: An Artistic and Tech Journey

Wednesday, March 19 | 5:00 PM - 6:00 PM PT

Creative Sobriety: On Originality in Game Development

Thursday, March 20 | 11:00 AM - 12:00 PM PT

Streamlining Bot Development in For Honor with ML Automation

Thursday, March 20 | 11:00 AM - 12:00 PM PT

Rendering Assassin's Creed Shadows

Thursday, March 20 | 12:15 PM - 1:15 PM PT

GDC Main Stage: From Idea to Action: Lessons from a New Accessibility Initiative (Presented by The Entertainment Software Association)

Thursday, March 20 | 5:00 PM - 6:00 PM PT

The Voice Designer's Toolbox: Dialogue in Star Wars Outlaws

Friday, March 21 | 10:00 AM - 11:00 AM PT

GPU Raytracing for Audio in Snowdrop

Friday, March 21 | 11:30 AM - 12:00 PM PT

A Sabacc Journey: Crafting Star Wars Mini-Games from Lore and Design Direction to Feature

Friday, March 21 | 3:00 PM - 4:00 PM PT

Teaching Nix to Behave in Star Wars Outlaws

Friday, March 21 | 3:00 PM - 4:00 PM PT

The Game Maker's Zodiac: A Team-Building Tool

Visit the official GDC site for more information.

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