Inside Ubisoft

15 December 20252 minutos de leitura

Ubisoft Acquires March of Giants From Amazon

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.

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22 October 20256 minutos de leitura

A Round-up of Halloween Events Coming to Ubisoft Games

Get into spooky season with hauntingly good events across Ubisoft's games and livestreams from the Ubisoft team.

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1 October 20252 minutos de leitura

Ubisoft Launches New Subsidiary – Vantage Studios

The newly created subsidiary will manage the development of Assassin's Creed, Far Cry, and Rainbow Six titles.

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16 July 20257 minutos de leitura

Ubisoft Announces Christophe Derennes and Charlie Guillemot as Co-CEOs of New Subsidiary

The subsidiary will be dedicated to the Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six franchises.

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12 November 20241 minutos de leitura

Ubisoft Appoints Sébastien Froidefond as New Chief People Officer

With 30 years of experience in HR leadership at some of the world’s top companies, Froidefond will lead Ubisoft’s global people strategy.

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29 July 20242 minutos de leitura

Assassin’s Creed Shadows, Star Wars Outlaws™ Headline Ubisoft’s Gamescom Lineup

Visitors can also catch the competitive Rainbow Six Siege action of the European R6 Combine Finale, test their mettle in XDefiant, and enter an Assassin’s Creed cosplay competition.

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2 April 202413 minutos de leitura

Embracing Individuality: Autism Representation in Watch Dogs 2, The Division 2, and Rainbow Six Siege

Developers discuss the importance of authentic representation, creating characters on the spectrum, and fostering a more inclusive work environment.

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20 March 20246 minutos de leitura

Ubisoft’s Fawzi Mesmar Honored with Ambassador Award at the Game Developers Choice Awards

A game developer, author, mentor, teacher, and more, Mesmar’s impact on the games industry is felt worldwide.

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19 March 20246 minutos de leitura

How Ubisoft’s New Generative AI Prototype Changes the Narrative for NPCs

Have you ever dreamed of having a real conversation with an NPC in a video game? For the last few years, a small R&D team at Ubisoft’s Paris studio have been experimenting with generative AI in a first step toward making this dream a reality.

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5 March 20245 minutos de leitura

GDC 2024: Ubisoft's Complete Schedule

Check out Ubisoft's workshops, panels, and lectures planned for this year's Game Developers Conference, starting March 18.

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