Learn more about the measures put in place to support the safety and wellbeing of Ubisoft teams in Ukraine.
The games industry veteran joins Ubisoft’s Editorial team to support creatives across the company’s worldwide studios
Guillemot looks back on 35 years of games, and talks about what’s next in gaming.
Find out how the team creating instant-party games based on Ubisoft’s most popular franchises is developing solutions to build better experiences for players.
Tanya DePass, founder of I Need Diverse Games, talks about her work as a streamer, advocate, and diversity consultant on games like Far Cry 6.
Ubisoft veteran Anne Blondel Jouin talks about her career and the role of her team in the Open Innovation Accelerator.
Professor Jan Plass joins the Ubisoft Game Makers podcast to talk about the educational potential of play and how videogames can be used for learning.
Ubisoft Da Nang celebrates one year of Nano games from some of Ubisoft’s biggest franchises while looking the future and their third season of games.
Chief People Officer Anika Grant outlines Ubisoft’s framework for the Future of Work, a hybrid approach that gives teams more choice in how and where they work.
An update on a year of change at Ubisoft from CEO Yves Guillemot