June 17, 2021

5 Min Read

rainbow sixrainbow six extractionaccessibility

Accessibility Spotlight: Rainbow Six Extraction

Rainbow Six Extraction launches on September 16, and with all the intense tactical co-op action will come a number of accessibility options. These aren’t just designed to make you the best REACT Operator you can be when the Archæans come crashing down on your position, but also to help make communication – a key component of the experience – smooth for all your teammates. The team was keen to build upon the foundation of options set by Rainbow Six Siege, taking advantage of the expanded opportunities for accessibility in a PvE experience.

“We’re building on what Rainbow Six Siege had to offer,” says Louis Sarrazin, user experience director on Rainbow Six Extraction. “The issue with accessibility options in competitive games is that making things clearer, or surfacing critical information more clearly, are examples of how players can gain a competitive advantage. In Rainbow Six Extraction, we don’t have that issue, so we can go beyond Siege.”

Colorblind and control-scheme options were both a particular focus for the team. Extraction offers the ability to customize all the HUD colors, as well as adjust the sizes of fonts and the HUD itself. Some visual elements can also be turned off and on to suit your taste. Additionally, while Rainbow Six Siege offers preset control options, Rainbow Six Extraction gives you the opportunity for full button customization, down to being able to swap the functions of the analog sticks.

[UN] [News] Accessibility Spotlight: Rainbow Six Extraction - INTERFACE

Rainbow Six Extraction’s emphasis on communication also means the team wanted to pay special attention to alternatives for the Deaf and Hard of Hearing, and in the process, they came up with an option that can help enhance the experience for anyone.

“We have a more robust ping system than Siege has, and we offer a quick chat system, so players can play without voice chat, and those are features we feel that any player can benefit from,” says Sarrazin. “Extraction also has a sound-effects wheel where we map critical sound effects into the HUD space, and this enables players who are Deaf or Hard of Hearing – or can’t play with spatial audio – to enjoy the tension of the game the same way that you would with a headset, for example.

“It’s also one of those features where we’ve seen development team members turn it on for testing and they don’t turn it off afterwards,” he adds. “It’s powerful, but it’s also useful in observing and learning about the game, so it’s one of those things that goes beyond accessibility.”

[UN] [News] Accessibility Spotlight: Rainbow Six Extraction - SUBTITLE

Below, you’ll find a full list of these and other accessibility features coming to Rainbow Six Extraction:

CONTROLS

GENERAL

Vibration

  • Ability to toggle vibration feedback on gamepad. (Motor, Cognitive, Vision)

Remap keys and controls

  • Gamepad and Mouse and Keyboard gameplay inputs can be remapped (console and PC). All gameplay inputs can be swapped from one face button to another. (Motor, Cognitive)

Sensitivity

  • Game offers the option to change the sensitivity of sticks’ axis, mouse, and camera. (Motor, Cognitive)

GAMEPLAY

Aiming assists

  • Aim assist is available in-game with difficulty settings for various situations (levels: normal, hard, realistic). (Motor, Cognitive, Vision)

Customize crosshair

  • Ability to customize color and opacity of crosshairs. (Cognitive, Vision)

Cutscene/Tutorial Replays

  • Players can replay tutorials and cutscenes. (Motor, Cognitive, Vision, Hearing)

HUD and UI

MENU

Menu Narration

  • Accessibility wizard is presented to all players on first boot, with the narrator option set to On. The wizard can be re-accessed anytime throughout the pause menu. (Motor, Cognitive, Vision)

Rearrange game interface

  • Partial ability to rearrange game interface and remove HUD elements. (Motor, Cognitive, Vision)

AUDIO

COMMUNICATION

Audio/Visual cues

  • Players can enable visual pointers for sound effects (Hearing, Cognitive) Voice commands
  • Players can speak through the voice chat without pressing buttons (Hearing, Cognitive)

Voice communication

  • Player’s mic may be heard or not. Push to talk: players must press a button to be heard (Hearing, Cognitive)

Voice chat volume

  • Volume of co-op partner’s mic (Hearing, Cognitive) Volume

  • Ability to configure levels for effects, speech and background/music noises (Hearing, Cognitive)

Speech to Text

  • Player can speak and their words will be transcribed into the text chat (Hearing, Cognitive)

Text to Speech

  • Text chat can be read aloud to the player (Hearing, Cognitive)

Subtitles

  • Player can enable and customize subtitle size, background color, and background opacity. (Hearing, Cognitive, Vision)

Subtitle Speaker Identification

  • Ability to enable speaker identification for subtitles. (Hearing, Cognitive, Vision)

VISUAL

COLORS

Colorblind mode

  • Partial colorblind mode. HUD colors, sights colors can be customized. (Cognitive, Vision)

Contrast

  • Color contrast can be set in-game. (Cognitive, Vision)

FIELD OF VIEW

  • Ability to change the Field of View. (Cognitive, Vision)

Rainbow Six Extraction, the next mainline installment in the Rainbow Six franchise, will release worldwide with full cross-play, cross-save, and cross-progression on September 16, 2021 on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Amazon Luna, Stadia, the Ubisoft Store and the Epic Games Store on Windows PC as well as Ubisoft+, the Ubisoft subscription service.*

* $14.99 per month. Cancel anytime. The Deluxe Edition will be available as part of a Ubisoft+ subscription. More information at ubisoftplus.com.

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