Accessibility

July 8, 20226 Min Read

Roller Champions Accessibility Spotlight

Learn more about the visual, audio, and control options available in Roller Champions, and the development team’s approach to accessibility.

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May 19, 202210 Min Read

Ubisoft Brings Together Diversity, Inclusion, and Accessibility Into One Team

Reporting to VP of Global Diversity and Inclusion Raashi Sikka, the Diversity, Inclusion, and Accessibility team’s combined efforts seek to ensure that Ubisoft’s games, workplace, and services are for everyone.

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March 16, 202211 Min Read

The Future of Accessibility at Ubisoft

Senior Manager of Accessibility David Tisserand discusses how far the accessibility team has come and where they’re going.

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August 25, 20218 Min Read

Accessibility Spotlight: Riders Republic

Find out how the Riders Republic team is approaching accessibility, and what features will be available at launch.

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June 17, 20215 Min Read

Accessibility Spotlight: Rainbow Six Extraction

Learn more about how the Rainbow Six Extraction development team approached accessibility, and what features you’ll find in the game.

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May 28, 202115 Min Read

Accessibility Spotlight: Far Cry 6

Far Cry 6 gives players the most versatile and comprehensive options available in the franchise to date.

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May 20, 20214 Min Read

Accessibility at Ubisoft: Where We Are Today

On Global Accessibility Awareness Day, accessibility experts and advocates present Ubisoft’s achievements and ambitions to make our games more accessible.

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January 25, 202112 Min Read

Assassin’s Creed Valhalla: Bringing Accessibility to a Viking Epic

Learn more about the breadth of customization options that will be available in the game at launch.

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November 23, 20203 Min Read

Rainbow Six Siege Launches Sixth Guardian Charity Bundles

Find out more about how you can help great causes, get yourself some unique gear, and become a Sixth Guardian.

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Division 2 Accessibility Workshop
October 1, 20202 Min Read

Behind the Scenes of The Division 2’s Accessibility Workshop

See how Ubisoft Massive developed its program to incorporate feedback and improve accessibility options in its games and projects.

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