November 12, 2021

2 Min Read

game makers podcast

Game Makers Podcast - Defining Insanity with Michael Mando

Canadian actor Michael Mando captured the imagination of players and audiences with his portrayal of Vaas Montenegro in Far Cry 3. His famous "definition of insanity" monologue, which was used to reveal the game during Ubisoft’s E3 conference in 2011, has become a classic piece of videogame lore.

A decade later, Mando returns to the franchise for a Far Cry 6 DLC episode titled Vaas: Insanity, giving players the chance to delve into the villain’s mind and face his inner demons.

Mando joins us on the Ubisoft Game Makers podcast to talk about how the character of Vaas was originally created and what it’s like to revisit him after all this time.

You can listen to Ubisoft Game Makers on the podcast app of your choice. Remember to subscribe to get the latest episodes as they release!

Click here to download a transcript of this episode.

The Far Cry 6 DLC Vaas: Insanity releases on November 16. For more information, visit and stay tuned to the Far Cry news hub.

For more from the Ubisoft Game Makers podcast, be sure to check out the dedicated page.

More From Ubisoft

July 23, 202111 Min Read

From 17 Studios to 1,000 – How Assassin’s Creed Valhalla Crossed the Finish Line During the Pandemic

Producer Julien Laferrière discusses the challenge of managing a massive project as its developers worked from home under global lockdowns.

Read More
July 26, 20217 Min Read

How For Honor Made Testing a Celebrated Player Experience

Find out how Ubisoft Montreal moved beyond test servers to create a successful in-game testing environment.

Read More
July 20, 20216 Min Read

How Ubisoft Connect Builds on a Decade of Online Evolution

Online Technology Director Martin Lavoie talks about the tech supporting Ubisoft’s unique new online platform.

Read More
August 12, 20212 Min Read

Ubisoft Leaders Share Their Insights at Women In Technology Festival

VP of Editorial Bio Jade Adam Granger and Senior Director of Digital Operations Hannah Wolf share how they navigated the games industry as women.

Read More