The annual Game Developers Conference (GDC) is back at the Moscone Center in San Francisco from March 20-24. This year, Ubisoft is joining in-person by taking part in 15 summits, workshops, and presentations during GDC, sharing insights and expertise on such topics as animation technology, open-world game narratives, energy-emission reduction, reinforcement learning, and more. Here's the full schedule of Ubisoft events at GDC 2023:
Monday, March 20 | 9:30 AM - 10:30 AM PT
ACCESSIBILITY BY DESIGN: FINDING OUR WAY ON THE PATH LESS TRAVELED
Summit speakers: Aderyn Thompson (Ubisoft Diversity, Inclusion & Accessibility)
Monday, March 20 | 10:30 AM - 6:30 PM PT
CLIMATE CRISIS WORKSHOP: USE YOUR GAME DEVELOPER SUPERPOWERS TO FIGHT CLIMATE CRISIS
Workshop Speaker: Arnaud Fayolle (Positive Play)
Tuesday, March 21 | 9:30 AM - 10:30 AM PT
AAA-TYPICAL: CHARACTER AND STORY ARCS IN OPEN GAMEPLAY STRUCTURES
Summit Speakers: Brendan Hennessy (Ubisoft Toronto), Heli Kennedy (Ubisoft Toronto)
Tuesday, March 21 | 10:50 AM - 11:50 AM PT
NATURAL LANGUAGE GENERATION FOR GAMES WRITING
Summit Speakers: Ben Swanson (Ubisoft La Forge)
Tuesday, March 21 | 2:40 PM - 3:40 PM PT
BUILDING A DCC AND PROJECT AGNOSTIC ANIMATION PIPELINE
Summit Speaker: Frieder Erdmann (Ubisoft Massive)
Wednesday, March 22 | 9:00 AM - 10:00 AM PT
HOW XBOX, 343I, EPIC, AND UBISOFT ARE REDUCING ENERGY & EMISSIONS WHILE MAINTAINING GAMEPLAY FIDELITY
Session Speaker: Iris Gardet (Ubisoft HQ - CSR)
Wednesday, March 22 | 2:00 PM - 3:00 PM PT
ENGINE OPTIMIZATION POWERED BY BIG DATA
Session Speakers: Vladimir Katchadourian (Ubisoft Paris), Vincent Leclercq (Ubisoft Paris)
Wednesday, March 22 | 2:00 PM - 3:00 PM PT
MAKING WAVES FOR 'SKULL AND BONES': ADVANCEMENTS IN WATER TECH
Session Speakers: Kris Kirkpatrick (Ubisoft Singapore)
Wednesday, March 22 | 3:30 PM - 4:30 PM PT
MULTI-AGENT REINFORCEMENT LEARNING WITH 'ROLLER CHAMPIONS'
Session Speaker: Eva Raggini (Ubisoft La Forge)
Wednesday, March 22 | 5:00 PM - 6:00 PM PT
UNLOCKING THE POWER OF NEURODIVERSITY IN GAME DEVELOPMENT
Session Speakers: Pierre Escaich (Ubisoft Massive), Aris Bricker (Red Storm)
Thursday, March 23 | 2:00 PM - 2:30 PM PT
VoRACE: TOOLS FOR AUTOMATING DIALOGUE PROCESSING
Session Speakers: Jean-Philippe Letendre (Ubisoft La Forge)
Thursday, March 23 | 2:00 PM - 2:30 PM PT
AN UNCHARTED SEA: DEVELOPING THE ART DIRECTION FOR 'SKULL AND BONES'
Session Speaker: Andie Sulistio (Ubisoft Singapore)
Thursday, March 23 | 3:00 PM - 3:30 PM PT
ALL HANDS ON DECK: BUILDING THE SHIPS OF SKULL AND BONES
Session Speaker: Jewell Koh (Ubisoft Singapore)
Thursday, March 23 | 4:00 PM - 4:30 PM PT
HOW JUST DANCE 2023 EDITION USED UI TOOLKIT TO CREATE A MODERNIZED UI SESSION SPEAKER
Session Speaker: Session Speaker: Thomas Fontaine (Ubisoft Paris), Francesca Scelfo (Ubisoft Paris)
Friday, March 24 | 11:30 AM - 12:00 PM PT
BREAKING DOWN BARRIERS: HOW GREAT MENTORS BECOME EVEN GREATER LEADERS
Session Speaker: Andy Schmoll (Ubisoft Toronto)
Friday, March 24 | 11:30 AM - 12:00 PM PT
CLIMATE GAMES: THE DEVELOPER'S FIELD GUIDE
Session Speaker: Arnaud Fayolle (Positive Play)
Friday, March 24 | 1:30 PM - 2:30 PM PT
LAYERED BATTLES: GENERATING MULTIPLE QUALITATIVE TACTICAL BATTLES FOR 'MARIO + RABBIDS: SPARKS OF HOPE'
Session Speaker: Frédéric Giraud (Ubisoft Paris)
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