Art Directors Carmen Chow and Natasha Small discuss learning how to lead and how the games industry can be equitable.
Writer Arden Youngblood and Content Director Gilles Matouba discuss the significance of Black History Month, getting started in videogames, and being authentic at work.
The actor behind Adéwalé talks getting the role, portraying enslavement, and how representation in media is improving every day
Find out more about the event that brings Ubisoft’s worldwide development teams together to share new learnings, tech, and more.
The games industry veteran joins Ubisoft’s Global Creative Office to enhance social interactions and foster inclusive in-game communities.
Find out how to continue your adventures in Ubisoft games after Google’s streaming service shuts down on January 18.
Learn more about the team making Ubisoft’s games and internal systems as accessible as possible.
Ubisoft’s Director of Player Safety Jeremy Marchadier talks about creating an educational program designed to promote positive in-game interactions
Elizabeth Loverso shares her take on the evolution of the Tom Clancy brand, and the diversification of the studio’s portfolio.
Employee Resource Group Spotlight: Gente