12 November 2025

4 minutos de lectura

anno 117

Anno 117: Pax Romana Review Roundup

Hello, Governors!

The first reviews for Anno 117 are here, and they praise its visual excellence and immersive setting, strategic depth with accessible gameplay, replayability, and more. We invite you to read them at the links below.

Anno 117: Pax Romana is coming tomorrow, 11/13/22025. The Year 1 Pass is included in the Gold Edition or available as a separate purchase. Pre-order now on Ubisoft+, PC through the Ubisoft Store, Epic Games Store, and Steam, PS5, Xbox Series X|S, and Amazon Luna.

[UN] [ANNO] - Anno 117: Pax Romana – Review Roundup

IGN [9/10] I really get Anno now, and I could hardly be more enthused. The fantastic, deep trade system with a side of exciting naval combat really seals the deal.’

Destructoid [9/10] ‘Anno 117 is a major achievement for Ubisoft Mainz, and will be played for many years on, much like its older brothers’

But Why Tho [9.5/10]‘Overall, Anno 117: Pax Romana is a remarkably expansive game that I can sit and play for hours, even with its little notifications telling me to take a break. This is one of the best games I’ve played all year.’

Dualshockers [8.5/10] ‘Ubisoft Mainz's good choices started early with Anno 117: Pax Romana. It picked the perfect time period to showcase the prime of Roman city building, and packaged that in a user-friendly way that has more depth than meets the eye’.

Games.ch [92/100] ‘We're familiar with all of this, and it immediately captivates us again in 2025. This is partly due to the fact that the islands, the vibrant life on them, the buildings – they all look truly magnificent. And this applies to both regions, Latium and Albion, to the campaign as well as the endless mode, to the big picture as well as every single detail’. (translated from German)

4P.de [9/10] ‘Ubisoft has managed to build on the success of Anno 1800 while remaining true to the winning gameplay formula that I love so much about Anno. Nevertheless, the setting feels fresh and offers a wealth of new ideas and mechanics that encourage me to design my islands in new and creative ways without becoming frustrated. This allows the game to strike a perfect balance between familiarity and the feeling of unlocking new possibilities’.(translated from German)

Giga.de [9.1/10] ‘Anno 117: Pax Romana is a worthy successor to the city-building behemoth Anno 1800. With new building options and the proven economic system, it scores points for complexity, replayability, and the sheer satisfaction of watching your citizens bustle about’. (translated from German)

Gamesradar+ [4/5] ‘If you get your teeth into the game's complexity, you'll find yourself investing a lot of time into spreading Roman ways across your islands and growing your settlements from tiny villages to grand cities.’

PC Gamer [80/100] ‘It wasn’t built in a day, famously. But this latest Anno in a long-running series of accessible and endearingly twee city builders doesn’t take that old adage overly to heart. There’s complexity to its supply chains and economy, but it takes a ruthless writers’ pen (quill?) to the systems-bloat and perplexing menu rabbit holes found elsewhere in the genre.’

Techradar [4/5] ‘Anno 117: Pax Romana is a beautiful and refined city builder that’s almost impossible to put down. It’s more approachable than its predecessor and is full of quality of life changes that fans will love, but it undeniably lacks the same level of depth and complexity - especially if you’re starting out in the Albion setting’

Vandal [9/10] ‘Anno 117: Pax Romana is more than just a reskinned version of Anno 1800 (an already quite balanced and satisfying installment). It's an evolution that places greater emphasis on our decisions and diplomacy , and features a difficulty curve that, as always, is very well-balanced, making it a highly enjoyable title for anyone interested in the genre, whether an expert or a new player for whom we can't think of a better entry point’. (Translated from Spanish).

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