June 7, 2018

2 Min Read

rainbow sixrainbow six siege

Rainbow Six Siege – Operation Para Bellum Available Now

Operation Para Bellum has officially begun. Adding a new map and two Italian Operators to Rainbow Six Siege, as well as a number of other new improvements and additions, Para Bellum is one of Rainbow Six Siege's biggest updates yet, and it's available now on PS4, Xbox One, and PC.

At the center of Para Bellum is the new Villa map, a retreat for an Italian crime family who hurriedly left the place in the middle of destroying important documents and moving their holdings. Filled with crates and statues to hide behind, the map will be free to all Rainbow Six Siege players. Also free are the new updates and gameplay improvements, including deployable bulletproof cameras for some Defenders, universal Operator speed adjustments, and a new Pick & Ban feature that lets each team choose Operators to ban from being playable before a match.

Also joining are two new Defenders from Italy's GIS, Alibi and Maestro. Alibi carries the Prisma, a device that can deploy and project Alibi holograms for use as decoys. Touch or shoot one of these as an Attacker, and your position will instantly be revealed to the Defenders for several seconds. With Alibi in the game, Defenders will be marked, but not identified, when they wander outside. So if Prisma is deployed outside, it will be marked just like any other Defender, keeping Attackers from knowing if an enemy is actually outside or if it's just one of Alibi's Prismas.

Maestro, meanwhile, can deploy the Evil Eye, a remote-controlled turret that acts as a bulletproof camera and can also fire laser beams. The catch is that to fire them, the Evil Eye has to open its shielding, exposing it to attack. Both Operators are immediately available for Season Pass owners, and can be unlocked a week later using Renown or R6 Credits.

Rainbow Six Siege is available now for PS4, Xbox One, and PC. For more on the game, check out our previous Rainbow Six Siege coverage.

More From Ubisoft

July 23, 202111 Min Read

From 17 Studios to 1,000 – How Assassin’s Creed Valhalla Crossed the Finish Line During the Pandemic

Producer Julien Laferrière discusses the challenge of managing a massive project as its developers worked from home under global lockdowns.

Read More
July 26, 20217 Min Read

How For Honor Made Testing a Celebrated Player Experience

Find out how Ubisoft Montreal moved beyond test servers to create a successful in-game testing environment.

Read More
July 20, 20216 Min Read

How Ubisoft Connect Builds on a Decade of Online Evolution

Online Technology Director Martin Lavoie talks about the tech supporting Ubisoft’s unique new online platform.

Read More
August 12, 20212 Min Read

Ubisoft Leaders Share Their Insights at Women In Technology Festival

VP of Editorial Bio Jade Adam Granger and Senior Director of Digital Operations Hannah Wolf share how they navigated the games industry as women.

Read More