February 24, 2017

2 Min Read

corporate updatesinside ubisoft

Telltale Veterans Join Ubisoft San Francisco

Ubisoft's San Francisco studio is expanding its narrative creative pool with four new hires, all of whom hail from a legendary name in story-driven gaming: Telltale Games. With credits that include The Walking Dead, The Wolf Among Us, Tales from the Borderlands, and Minecraft: Story Mode, the four will bring a wealth of storytelling expertise to Ubisoft San Francisco future projects.

The new hires include two senior design directors, Dennis Lenart and Nick Herman, as well as narrative director Pierre Shorette and creative producer Adam Sarasohn. Lenart was a key member of the direction and cinematics departments on the first season of The Walking Dead, guiding its teams through six-week release schedules before going on to helm the wildly successful Minecraft: Story Mode as its creative director. Herman – who's worked on more than 40 shipped games, and joined Telltale in its startup days as its first cinematic artist – also helped oversee season one of The Walking Dead as its lead cinematic artist and director.

"We are excited to welcome these strong industry veterans to our skilled team at Ubisoft San Francisco," says, François Pelland, Executive Producer at Ubisoft San Francisco. "As we continue to expand our portfolio of games, we look to hire the best talent in the industry and infuse team members with a shared passion for development."

Shorette, meanwhile, cut his teeth at Telltale writing for The Wolf Among Us, then led writing for The Walking Dead's second season and Tales from the Borderlands. Before joining Ubisoft San Francisco, he was Telltale's director of writing, guiding other writers across all of the company's projects. Finally, Sarasohn has been overseeing dev teams for more than 10 years as a producer, shipping Tales from the Borderlands and training new producers during his four years at Telltale.

Lenart, Herman, Shorette, and Sarasohn are formidable additions to the team at Ubisoft San Francisco, where they'll work on future projects. To find out more when information becomes available, keep your eye on UbiBlog.

More From Ubisoft

October 15, 20246 Min Read

Just Dance 2025 Edition & Just Dance VR: Welcome to Dancity Available Now

Check out the full Just Dance 2025 song list and find out more about dancing in VR with Meta Quest headsets.

Read More
May 13, 20246 Min Read

How to Play the Assassin’s Creed Games In Order

Whether you’re curious about how your favorite Assassin fits in or where to start unraveling the history-spanning storyline, here’s a quick rundown of the series so far.

Read More
October 3, 202410 Min Read

Prince of Persia 35th Anniversary - A Look Back at the Original Game

Series creator Jordan Mechner and others share stories from the creation of 1989's Prince of Persia and what it means to them.

Read More
August 5, 20243 Min Read

Star Wars Outlaws™ Post-Launch Roadmap Revealed 

Learn more about the open-world Star Wars game’s Season Pass content, including two story packs, an exclusive mission, and cosmetic items.

Read More