Ubisoft Da Nang celebrates one year of Nano games from some of Ubisoft’s biggest franchises while looking the future and their third season of games.
Learn how games industry experts and local government are working together to foster the growth of the games industry in Germany.
Discover the work of technical artist Joel Deligne, and the tools he builds to make animation simpler and faster.
Michael Henderson shares his background and vision for the Ubisoft Winnipeg team.
The head of Ubisoft Paris talks about the journey that brought her to lead one of Europe’s biggest games studios.
The Berlin-based studio brings its expertise in idle games to the Ubisoft mobile games lineup.
Ubisoft Da Nang studio will start work on original mobile and instant social media games later this year.
Performance Capture Director, Tony Lomonaco, discusses the studio’s new state-of-the-art performance capture studio, and the future of the field.
On Global Accessibility Awareness Day, learn how Ubisoft is working firsthand with experts to make accessible games.