At the recent internal Ubisoft Developers Conference event, Ubisoft La Forge announced the expansion of its successful research and development model into five studios worldwide.
Learn more about the measures put in place to support the safety and wellbeing of Ubisoft teams in Ukraine.
Joshua Romoff, data scientist at Ubisoft La Forge, talks about the tech he is developing to create more realistic and lifelike NPC behavior.
Find out how the team creating instant-party games based on Ubisoft’s most popular franchises is developing solutions to build better experiences for players.
Ubisoft Da Nang celebrates one year of Nano games from some of Ubisoft’s biggest franchises while looking the future and their third season of games.
Learn how games industry experts and local government are working together to foster the growth of the games industry in Germany.
Discover the work of technical artist Joel Deligne, and the tools he builds to make animation simpler and faster.
Michael Henderson shares his background and vision for the Ubisoft Winnipeg team.
The head of Ubisoft Paris talks about the journey that brought her to lead one of Europe’s biggest games studios.
The Berlin-based studio brings its expertise in idle games to the Ubisoft mobile games lineup.