In the latest episode of the Game Makers podcast, members of the audio team at Ubisoft Québec discuss how they created the sounds and music of Ancient Greece for Assassin’s Creed Odyssey.
From developing rich sound layers for clothing, weapons, and ships to producing original music based on research into Ancient Greek instruments, Audio Director Lydia Andrew and her team crafted an audio experience that makes Assassin’s Creed Odyssey’s open world even more immersive. Have a listen below to learn more about their work.
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